
About me
My name is Nena van Zuilen, I am a Brisbane based 3D artist with a bachelor of Fine Arts: Animation from Queensland University of Technology (QUT).
​
I'm extremely passionate about games and 3D animated production, I particularly enjoy the technical process of 3D production, using software and lateral problem solving to achieve a creative outcome.
​
I have undergone 2 internships throughout my time at QUT, hosted by Myriad Studios and Mining Skills Australia. At Myriad Studios following my internship I worked as a junior 3D artist, where I was responsible for on-site capture and data processing. I currently work full-time at Mining Skills Australia as a part of their animation team, Motion Curve, as an animation developer, were I am responsible for developing and delivering animated projects to clients.
​
I have over four years of experience with Industry standard Animation software: Maya, Substance Painter, Unreal Engine, Blender, and the Adobe Suite: Photoshop, After effects, Illustrator, Premier Pro, InDesign.
​
If you are interesting in working with me please feel free to contact me via the below contact form, email, or my linked social media.



